[Simh] Dungeon vs Adventure

Bob Supnik bsupnik at comcast.net
Tue Oct 6 14:14:47 EDT 2009


Crowther's and Wood's program is Adventure (aka Colossal Cave), not Dungeon/Zork.  Although both are "interactive fiction," Dungeon/Zork has a completely different scenario, and of course an entirely different game engine.

In the final version of Dungeon, there's a nice tribute to the original Adventure game, with its one-point final problem, in the form of a one-point puzzle needed to win the main game:

196,+--v----v----v----v----v--+
196,|         _______         |
196,>  One   /       \     G  <
196,| Lousy /         \    U  |
196,> Point |   ___   |    E  <
196,|       |  (___)  |       |
196,>       <--)___(-->    P  <
196,|       / /     \ \    o  |
196,>      / /       \ \   s  <
196,|     |-|---------|-|  t  |
196,>     | |  \ _ /  | |  a  <
196,|     | | --(_)-- | |  g  |
196,>     | |  /| |\  | |  e  <
196,|     |-|---|_|---|-|     |
196,>      \ \__/_\__/ /      <
196,|       _/_______\_       |
196,>      |  f.m.i.c. |      <
196,|      -------------      |
196,>                         <
196,|   Donald Woods, Editor  |
196,>     Spelunker Today     <
196,|                         |
196,+--^----^----^----^----^--+



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