[Simh] Display using GPU shaders

Lars Brinkhoff lars at nocrew.org
Fri Jan 3 02:13:11 EST 2020


> As far as I understand, SDL2 has some kind of support for using
> shaders, so I believe there are no technical obstacles against adding
> my code to SIMH.

Looking closer, I was wrong about this.  SDL only handles some basics.
To use shaders, it's necessary to add direct calls to OpenGL (or on
Windows maybe some other library?).



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