[Simh] Crowther's Adventure game
Bob Nelson
rmkrider at gmail.com
Sat Feb 3 10:06:20 EST 2018
There are people trying to preserve significant old computer designs and operating systems in a form most likely to survive going forward such as simh. There are also people trying to preserve significant old programs in a form most likely to survive going forward. Being in a simh forum it isn't surprising to find more of the first type. There is room for everyone and it is all good.
> On Feb 3, 2018, at 5:05 AM, Bob Eager <rde at tavi.co.uk> wrote:
>
> On Sat, 03 Feb 2018 00:37:25 -0500
> Phil Budne <phil at ultimate.com> wrote:
>
>>> Last year Eric Raymond (The Cathedral And The Bazaar guy) and a few
>>> others took the ugly machine translated C code from the last known
>>> Fortran version and rewrote/structured it into something that is
>>> much more readable and maintainable.
>>
>> To (apparently) quote the new version(*): "Well, that was remarkably
>> pointless."
>>
>> To me, a GREAT part of the magic of the original game is that it makes
>> a silk purse using a sow's ear (and my first two paying programming
>> jobs were using FORTRAN, and then working on a FORTRAN compiler)!
>>
>> I recall thinking the tables (back before we called them data
>> structures) were a thing of beauty when I first saw them.
>>
>> (*) http://www.catb.org/~esr/open-adventure/notes.html
>
> I agree about the silk purse comment.
>
> I have a copy of 'ed' in FORTRAN; it was very useful sometimes.
> _______________________________________________
> Simh mailing list
> Simh at trailing-edge.com
> http://mailman.trailing-edge.com/mailman/listinfo/simh
More information about the Simh
mailing list