[Simh] Crowther's Adventure game

Lars Brinkhoff lars at nocrew.org
Fri Feb 2 16:10:58 EST 2018


Timothe Litt wrote:
> I may have missed it, but you'll get more help if you provide the OS that
> you're running on, the file attributes (for DCL, dir/full and/or
> dump/header), and a hex dump of the first block or two of the file.

I'm running this in ITS, using the DECUUO TOPS-10 emulator.  So maybe
it's not surprising if it doesn't work exactly right.  There aren't much
in the way of file attributes.

This is what the file looks like in Unix.  The linefeeds are converted
to CRLF when transferred to ITS.

00000000  31 0a 31 09 20 59 4f 55  20 41 52 45 20 53 54 41  |1.1. YOU ARE STA|
00000010  4e 44 49 4e 47 20 41 54  20 54 48 45 20 45 4e 44  |NDING AT THE END|
00000020  20 4f 46 20 41 20 52 4f  41 44 20 42 45 46 4f 52  | OF A ROAD BEFOR|
00000030  45 20 41 20 53 4d 41 4c  4c 20 42 52 49 43 4b 0a  |E A SMALL BRICK.|
00000040  31 09 20 42 55 49 4c 44  49 4e 47 20 2e 20 41 52  |1. BUILDING . AR|
00000050  4f 55 4e 44 20 59 4f 55  20 49 53 20 41 20 46 4f  |OUND YOU IS A FO|
00000060  52 45 53 54 2e 20 41 20  53 4d 41 4c 4c 0a 31 09  |REST. A SMALL.1.|
00000070  20 53 54 52 45 41 4d 20  46 4c 4f 57 53 20 4f 55  | STREAM FLOWS OU|
00000080  54 20 4f 46 20 54 48 45  20 42 55 49 4c 44 49 4e  |T OF THE BUILDIN|
00000090  47 20 41 4e 44 20 44 4f  57 4e 20 41 20 47 55 4c  |G AND DOWN A GUL|
000000a0  4c 59 2e 0a 32 09 20 59  4f 55 20 48 41 56 45 20  |LY..2. YOU HAVE |
000000b0  57 41 4c 4b 45 44 20 55  50 20 41 20 48 49 4c 4c  |WALKED UP A HILL|
000000c0  2c 20 53 54 49 4c 4c 20  49 4e 20 54 48 45 20 46  |, STILL IN THE F|
000000d0  4f 52 45 53 54 0a 32 09  20 54 48 45 20 52 4f 41  |OREST.2. THE ROA|
000000e0  44 20 4e 4f 57 20 53 4c  4f 50 45 53 20 42 41 43  |D NOW SLOPES BAC|


More information about the Simh mailing list