[Simh] Improved CRT simulation
Lars Brinkhoff
lars at nocrew.org
Sat Dec 15 02:01:41 EST 2018
Paul Koning wrote:
>> I'm entertaining the idea of improving the CRT display simulation in
>> SIMH. ... Does the SIMH video framwork support using shaders
>> written in e.g. GLSL?
>
> I wrote a CDC DD60 simulation for use with DtCyber that attempts to
> model the CRT and spot behavior. It does that by computing a 2-D
> Gaussian intensity distribution around the spot center, then sums that
> into the saved screen pixel value (with saturation). And then that
> value is decayed exponentially.
Yes, I had something like this in mind.
> All this was done with wxWidgets and its direct bitmap access. It may
> be that video shaders or GL machinery would be more efficient but I
> haven't studied how to do that.
I have played a bit with GLSL, so I think I could make it work. In my
experience, it should be considerably more efficient. But of course
it's futile if the right mechanisms in SIMH aren't in place. I believe
SIMH relies on SDL2 which does offers access to shaders in some way.
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