[Simh] CMake based build (was: Makefile)

Ray Jewhurst raywjewhurst at gmail.com
Sat Oct 15 18:25:54 EDT 2016


I only have limited experience with SCons but I have found it extremely
intuitive and easy to use. It could be worth a shot.

On Oct 15, 2016 2:24 PM, "Bill Deegan" <bill at baddogconsulting.com> wrote:

> Is there python on alpha? you could use SCons
>
> On Sat, Oct 15, 2016 at 12:05 AM, Cory Smelosky <b4 at gewt.net> wrote:
>
>> Is there cmake for Alpha? ;)
>>
>> Sent from my iPhone
>>
>> > On Oct 13, 2016, at 17:41, Richard <legalize at xmission.com> wrote:
>> >
>> > Since the build has been a subject of discussion lately, is there any
>> > interest in migrating to a CMake build?
>> >
>> > I'm willing to give it a go if there is interest.
>> >
>> > This would completely eliminate the need to duplicate build logic in
>> > the VS projects as they would simply be generated by CMake.
>> > --
>> > "The Direct3D Graphics Pipeline" free book <
>> http://tinyurl.com/d3d-pipeline>
>> >            The Terminals Wiki <http://terminals-wiki.org>
>> >     The Computer Graphics Museum <http://ComputerGraphicsMuseum.org>
>> >  Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com>
>> > _______________________________________________
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>> > Simh at trailing-edge.com
>> > http://mailman.trailing-edge.com/mailman/listinfo/simh
>>
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>
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