[Simh] SIMH internals documentation?

Richard legalize at xmission.com
Mon May 9 01:28:26 EDT 2011


In article <BANLkTim4=+vuvvcL4WvcP0LOLkch-r7QpA at mail.gmail.com>,
    Jason Stevens <neozeed at gmail.com> writes:

> If you are seeing Japanese text, it's because the primary API set in
> VS changed from ANSI to Unicode...
> 
> Look for all the api calls and either put A's on the end of them
> (MsgBoxA, CreateWindowA..), or there is some macro to set, or a flag
> to the C compiler to default to ASCII....

If that's the case (haven't looked at the code), then all this code is
wrong.  If you require ANSI code, you're supposed to use MsgBoxA.  If
you're using TCHAR, then you can use MsgBox.  If you are using
wchar_t, then you are supposed to use MsgBoxW.
-- 
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
 <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/>

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